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By Team Flaming Deer
Quest2 VR Game
My Roles: 3D Artist, Texturing
Software Used: Maya 2020 - Unreal Engine4 - Substance Designer - Headus UV - Photoshop
Underwater Environment
Quest-2 Optimization
For this project we had to optimize for the quest which was an uphill battle. All of the processes will be posted here
Gradient Ramping
~ What is it?
Classroom Gradient Texture Map
Ramp texture on Gradient Map UVs
- Gradient Ramping is when you warp and distort the UV Map of your model to texture or on a gradient map. This way we can texture a whole level on one material and with one texture, keeping the level optimized for the quest.
- Since our UVs are warped we have to make sure there is another set of UVs for the light maps of our models.
Ramp UV Example
Ramp texture on Light Map UVs
Light Map UV Example
Process and Model Sheets
Model Sheets
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