top of page

By Team Flaming Deer

Quest2 VR Game

My Roles: 3D Artist, Texturing

Software Used: Maya 2020 - Unreal Engine4 - Substance Designer - Headus UV - Photoshop

Game Trailer
Download Here

Click this SideQuest button to visit the Side Quest website. Once there you can download the game by clicking the download button.

Classroom Environment
Underwater Environment
Quill_Render.jpg
Quest-2 Optimization

For this project we had to optimize for the quest which was an uphill battle. All of the processes will be posted here

Gradient Ramping
~ What is it?
ColorPaletteAttempt_02.png

Classroom Gradient Texture Map

Ramp UVS 2.png

Ramp texture on Gradient Map UVs

- Gradient Ramping is when you warp and distort the UV Map of your model to texture or on a gradient map. This way we can texture a whole level on one material and with one texture, keeping the level optimized for the quest.

 

- Since our UVs are warped we have to make sure there is another set of UVs for the light maps of our models.

Ramp UVS.png

Ramp UV Example

Lightmap UVS 2.png

Ramp texture on Light Map UVs

Light Map UV Example

Process and Model Sheets

Model Sheets
bottom of page